How to Remove Deactivated or Invalid Nodes from Puppet Enterprise via the CLI


Apparently just deleting a Puppet node from the Puppet Enterprise Console does not actually delete the node from the Puppet database, and free up a licenses… or at least in my case it did not. I ran into this issue tonight after removing a few of my test boxes in preparation of building a new node that I wanted to ensure was properly managed via Puppet.

As many of you know when running the free version of Puppet Enterprise you are limited to 10 managed nodes. In my Lab I am actually running only 7 nodes, however over the past few months, I have build several test VMs as part of testing my Centos 6 kickstart and Puppet bootstrap scripts. However even after deleting these nodes manually from the WebUI I noticed that I was not freeing up any licenses.

Below is the process that I had to run to manually remove nodes from my PuppetDB. First lets list all managed VMs and look for nodes that we know do not exist any more.

[root@puppet puppet]# puppet cert list -all

+ “batman.localdomain” (SHA256) 4C:76:04:38:CE:D3:4A:E0:C9:2A:C8:E6:BB:4A:92:0C:6B:39:D9:4B:7C:E4:D1:9D:0F:E2:06:FD:97:CC:72:AF
+ “robin.localdomain” (SHA256) A9:08:E8:09:B6:68:65:81:92:FC:82:93:DB:83:82:D9:A5:A2:EB:6D:DD:6E:C5:F0:45:55:A5:39:47:DB:A1:27

In the example above, I found two test VMs… Batman and Robin, which I know are no longer valid, so lets remove them and free up a couple of licenses.

[root@puppet puppet]# puppet node deactivate robin.localdomain
Submitted ‘deactivate node’ for robin.localdomain with UUID 54267132-1c23-4cf7-96f4-d6f3ff13a684

[root@puppet puppet]# puppet node deactivate batman.localdomain
Submitted ‘deactivate node’ for batman.localdomain with UUID 160d9f7c-734c-4830-8faa-23f331218b90

Once you have set the node to deactivate, lets clean out the certs.. rinse and repeat for each node to delete.

[root@puppet puppet]# puppet node clean batman.localdomain
Notice: Revoked certificate with serial 17
Notice: Removing file Puppet::SSL::Certificate batman.localdomain at ‘/etc/puppetlabs/puppet/ssl/ca/signed/batman.localdomain.pem’

Now when we return to the WebUI we should have two free licenses and can add new managed nodes without issue. Note that according to puppet themselves “that in some cases, the PE license count in the console will not decrease for up to 24 hours, but you can restart the pe-memcached service to update the license count sooner”

Getting Started With Puppet: How to Write Your First Module

1361349665_puppet-logoThis post will walk you through the process of writing your first, albeit, a very simple Puppet module. Nothing fancy here, that can come later once we get the basics down.

Before we get started let’s take a minute to go through a couple of prerequisites.

First, we will assume that you are doing your work some sort of Linux workstation or server. Second, we will assume that you have already installed and configured a Puppet Master and a Puppet Client. In this particular case, I am working on my Fedora 20 desktop. It serves as both my master and client. Last, we are assuming that have a basic site.pp and are able to run the Puppet agent without issue or error.

Now lets get down to the meat and potato. Note we are working with opensource Puppet, not Puppet Enterprise.

First lets change directory to our Puppet module directory.

#cd /etc/puppet/modules/

Now lets create a basic manifest from a template, to do this we need to generate a module. Our very simple module is going to be called harden-cron. Run the command below to generate our bare-bones module

#puppet module generate harden-cron

Now that our module has been generated lets change directories once again. This time we need to change to the manifests directory in our newly created module.

#cd harden-cron/manifests/ && vim init.pp

Now we need to edit our manifest. This is, more or less, our playbook. It defines what “work” puppet needs to do.

Our end goal is to create a manifest that will ensure that /etc/cron.allow exists, is owned by root, and has specific file permissions. We also need to make sure that /etc/cron.deny does not exist. In order to accomplish this we use the simple code shown below. Note that we have defined our class has “harden-cron”. This is the same name that we used when creating our module above.

[code language=”css”]

class harden-cron {

file {"/etc/cron.deny":
ensure => absent,

file {"/etc/cron.allow":
ensure => present,
owner => "root",
group => "root",
mode => "600"


Now we need to test our syntax and make sure that we have not made any errors. Use the command below to accomplish this. No output from the script below means that you do not have any syntax errors.

#puppet parser validate init.pp

Excellent, so now we have a new module, but its not going to do anything for us until we declare it in our site.pp. So lets change directories and do a bit of editing

# cd /etc/puppet/manifests/ && vi site.pp

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Working with Git — How to Clone and Fork a Git Repository

git_squid_catSo as I have stated before, I am still very new to Git. I know just enough to do a few basic tasks, but nothing much more advanced than that.

Thankfully, the process of cloning a remote Git repository is actually rather simple once you know what you are doing. Forking a repo is just as easy. Again, once you know what you are doing. Below I am going to walk you through the steps in a very simple and easy to understand way.

Cloning a Remote Repository

First lets change to a directory that we want to use as a landing zone when we download — or more accurately — clone a remote repo.

#cd /root && mkdir git

Now using the remote git URL, lets clone the fatmin github master repo @ Note that the destination of general.git name of our remote repo.

#git clone

This creates the directory “general” which contains all the downloaded files, scripts, and code that we have previously checked in to our github repo. This command also initializes our pwd as a Git repo… no need to run Git init.

Forking a Remote Repository

Now lets say that we want to make a fork of the fatmin master repo. For example, lets say that we are working on a new puppet module and want to be able to test it out and then push to a new branch that we have decided to call testing.

First we need to create a new local branch. We accomplish this with the command below. As stated above, our branch is called testing.

#git checkout -b testing

Now lets grab our puppet module, script, file, code, what have you, and move it into our pwd of /root/git.

Note that even though our file is now located inside our cloned and branched repo, we need to tell Git to add it to the repo with the command below. This command will add any new files or directories in our newly created local repository.

#git add .

Now we need to commit the changes in our local repo. Here we are adding a comment along with our commit. Then we are pushing our changes back up to the remote origin ( into a new branch called testing.

#git commit -m “pushing scripts to testing branch” && git push origin testing

Once we are happy with our changes, or whatever, we can then log into github and approve the merge between our master branch and our testing branch.

Getting Started With Git and Github on Fedora

Git-Icon-1788CThis post is going to be a very simple overview of the steps that you need to follow to get started with Git and Github on Fedora. Nothing fancy here at all, just the basics of what you need to know so that you can get up and running with pushing and pulling code. Note that these instructions assume that you have installed the Git client already, and that you are running a Linux based desktop distro with the KDE desktop environment (yes, I know that’s redundant).

Creating Your First Repository

So this is a pretty simple process. First you are going to want to navigate to in your browser. Once there you need to go ahead and create a free account. Create a Username and Password.

github_singupOnce you have completed the steps required to create a new account, and have chosen your account type (free – right?) you then need to create a New Repository. Just click on the green button on the right hand side of the page. You will need to choose a name for your new repository. Select “Initialize this repository with a README” to seed your repo so that you can perform your first clone procedure.


Since we are down to the business of keeping things simple, let’s say that you have created the user Fatmin, and that the repository that you created is called test. This would have created the repository at the following URL – –

Continue reading

Getting Started with Git: Creating a Git Repo

NettutsFetch-1So first off let me start by saying that I know that there is a ton of information out there on how to get started with Git. Heck, when you create your repo in GitLab it spits these instructions right out in front of your nose. However, what I have found is that most instructions tell you what to do to get started with git, however they do not tell you exactly what you are doing. You end up running a few command and then sit back and try to figure out what you actually just did.


That being said, getting started with Git has been the hardest part of the process, as most of us traditional grey-beard sysadmins are not that familiar with code management. When I was first getting started in technology, there were developers and there were sysadmins, and those two worlds were extremely separate. Now, we as we enter the age of DEVOPS and automation these two worlds are once again colliding (like they did in the beginning, but more on that another day).


 In my lab I decided to build a stand alone vm for Git and Puppet. After doing some research – and asking others– on how and what to do to get Git up and running with a nice front end web interface, I decided to get started by installing the GitLab Omnibus package for Centos 6. This process was quick, easy, and painless.


Once I had a working webUI up and running it was time to create my first repo. Instead of trying to accomplish this from my Fedora workstaion, I just clicked on the "New Project" button on the GitLab dashboard and created an empty repo called "General_Scripts".


Back on my Fedora workstation I created a new directory in my home dir called git, and inside that directory I created a directory called "General_Scripts" as I had done in the webUI.


Now it was time to use Git.


First off you need to configure a few global Git options. This only needs to be done once.

#git config –global "Fatmin"

#git config –global ""


Once these global configs are set you can then you can move on to seeding your repo. Here you see my change directories to the Global_Scripts directory and tell Git to initialize this directory as a repo.

#cd Global_Scripts

#git init


Now lets create a file and add it to the repo. Here were are going to create a simple README containing a description of my new repo. The instructions do not tell you that you have to put anything in this initial file, however what good is an empty README anyway



Now tell git that this file needs to be added to the "General_Scripts" repo that we created a few steps ago.

#git add


Now lets commit that file with a nice little comment. Commit comments should describe what the file we added or what we changed in an existing file

#git commit -m "Added"


Now we need to tell our local git command what remote repo we are going to sync to. Note my git repo url is puppet.lab.localdomain, fatmin is my user's namespace, and General_Scripts is my repo.

#git remote add origin git@puppet.lab.localdomain:/fatmin/General_Scripts.git


Now we need to actually push the local files to the remote repo (origin) in the master branch.

#git push -u origin master


Now wait a bit and go check out the webUI. You should now see the file in your new remote repo.

Related articles

Super Quick Git Guide
Bashit… Just a Custom Bash Prompt Setup for Git
Git and GitHub LiveLessons